Role: Game Designer / Programmer / Narrative Designer / World Designer / Audio Designer
​
Genre: Platformer / Rhythm Game
​
Team Size: 2
​
Engine: Unity
​
Platform: PC
​
Website: https://gamejolt.com/games/Loco/297630
​
Status: Prototype Complete
Project Description: Choreo is a 2D Platformer set in a vibrant world with a Lovecraftian foundation. We've drawn inspiration from early Disney cartoons, Aztec and Mayan culture and the Cthulu Mythos to create a world that has a colourful and bright surface, with dark and twisted roots. Utilising rythm based mechanics, and a dynamically developing score, the music ebbs and flows with the players peaks and troughs, creating impactful audiotory moments.
​
Roles:
​
Game Designer:
​
-
Designed and implemented a Dynamic music system that alters the score based on player performance.
-
Designed and implemented all player controls and movement.
-
Designed level puzzles and obstacles present in the prototype.
-
Designed the level layout, constructed it, and added environmental effects and lighting.
-
Designed and implemented a follower system through which the player creates a procession of characters.
-
Determined Art Direction with Art Director.
​
Narrative Designer:
​
-
Created overarching narrative and world concept.
-
Scripted dialogue for overarching narrative and objective focused moments (mission goals, character interactions).
-
Conceptualised, scripted, edited and composited cinematics.
​
Audio Designer:
​
-
Auditioned, cast and recorded dialogue for cinematics.
-
Created all SFX and Audio Cues.
-
Determined the overall music direction with an external composer.
​