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Role: Game Designer / Programmer / Narrative Designer / World Designer / Audio Designer
Genre: Platformer / Rhythm Game
Team Size: 2
Engine: Unity
Platform: PC
Website: https://gamejolt.com/games/Loco/297630
Status: Prototype Complete
Project Description: Choreo is a 2D Platformer set in a vibrant world with a Lovecraftian foundation. We've drawn inspiration from early Disney cartoons, Aztec and Mayan culture and the Cthulu Mythos to create a world that has a colourful and bright surface, with dark and twisted roots. Utilising rythm based mechanics, and a dynamically developing score, the music ebbs and flows with the players peaks and troughs, creating impactful audiotory moments.
Roles:
Game Designer:
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Designed and implemented a Dynamic music system that alters the score based on player performance.
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Designed and implemented all player controls and movement.
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Designed level puzzles and obstacles present in the prototype.
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Designed the level layout, constructed it, and added environmental effects and lighting.
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Designed and implemented a follower system through which the player creates a procession of characters.
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Determined Art Direction with Art Director.
Narrative Designer:
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Created overarching narrative and world concept.
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Scripted dialogue for overarching narrative and objective focused moments (mission goals, character interactions).
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Conceptualised, scripted, edited and composited cinematics.
Audio Designer:
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Auditioned, cast and recorded dialogue for cinematics.
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Created all SFX and Audio Cues.
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Determined the overall music direction with an external composer.