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Role: Game Designer

Genre: Competitive Team-Based Match 3

Team: Playsport

Engine: Unity

Platform: Android / IOS

Status: Released

 
Project Description: Leap into the Kitchen Chaos and Match-3 to create sumptuous dishes in this food truck frenzy. Combine colourful ingredients, solve puzzles, and join a team of Chefs to prove you're the World Food Truck Champion.

Roles:

Game Designer:

  • Created Initial Game Concept

  • Iterated across Multiple Design Phases

  • Designed and Implemented:

    • Match 3 Sim

    • Over 500 Match 3 Puzzle levels

    • Power-ups & Obstacles for the boards and Economy

    • Core Game Flow & "Wrinkles" such as Food Truck Level System

    • Created Multiple Additional Game Modes

    • Designed expansive Economy including:

      • Personal Farm Progression & Development

      • Power Up Economy

      • In-Game Currency & Acquisition

      • Chest / Gacha Reward System

      • Team Based & Personal Cosmetic Development

    • Seasonal Tournaments and Food Truck Championships

    • Attack and Defence Mini-Games

    • Mission System

    • Cross Player Board Interaction System

    • Multiple Tutorial Flows

  • Managed Data Sets and balancing for core gameplay elements.

  • Created, scripted and tested various Characters for Mini-Games and Player profile use.

  • Worked closely with community feedback to ensure a competitive but balanced gameplay environment.


 

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